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World End:Utopia Reboot

World Concept

World End:Utopia Reboot

World Concept
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Concept Art:HagurumaRapt

World End:Utopia Reboot

World End:Utopia Reboot. Two stories heading to a conclusion. The world met its end for the first time when a war between mankind and machines triggered the Tower of Conclusion. To coexist with the remaining world in harmony, the fools who’ve lost their civilizations slowly stand up. They reboot the story anew, promising not to fall the same path again. if(theWorld.Found(Civilization)) WEU=SYSTEM.Reboot(_NEMESYS_); It was only a matter of time before the tower set its sights on the budding civilization. The clock’s ticking. Does the world have what it takes to face the Judgement of Light, coming to put an end for the last time? This is a story of “what ifs” in a once-concluded world. A story about life, rebooting even after all is lost.

3980 XX

World Modeler:CoquelicotzBGM Composer:R.ToneLogo Design:YUKASHI

Key Words:
  • Post-apocalypse
  • Machine
  • Rust
  • Silence
  • End
  • Remnants of civilization
  • Broken machines
  • Plants
  • Restoration
  • Regeneration

4010 XX

World Modeler:CoquelicotzBGM Composer:R.ToneLogo Design:YUKASHI

Key Words:
  • Post-apocalypse
  • Human
  • Rust
  • Silence
  • End
  • Remnants of civilization
  • Broken machines
  • Plants
  • Restoration
  • Regeneration