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Exhibition Guidelines

Summary

ScheduleJuly 20, 2024 - August 4, 2024 (in JST)
LocationVRChat (PC worlds, Cross-Platform worlds) , Vket Cloud (Used for Corporate Exhibitions)

VRChat venue

PC world exhibitions

Space Exhibition
Exhibition feeJPY 3,300 (tax included)
Available Spaces500 spaces
Submission MethodUnity Submission(VketTools), Web Submission (Vket Booth Maker)
Exhibition Application PeriodMarch 18, 2024 ~ March 31, 2024
NotesThese exhibits can be accessed on VRChat via PCVR or desktop mode.
You may choose to create your own exhibition booth on Unity, or use the Vket Booth Maker on the web browser.
Item Exhibition
Exhibition feeJPY 1,100 (tax included)
Available Spaces224 spaces
Submission MethodUnity Submission(VketTools)
Exhibition Application PeriodMarch 18, 2024 ~ March 31, 2024
NotesThese exhibits can be accessed on VRChat via PCVR or desktop mode.
This exhibition can display avatars, accessories, etc., by following the Tools instruction and selecting the prepared exhibition templates.
Group Exhibition
Exhibition feeFree
Available Spaces60 spaces
Submission MethodWeb Browser Submission
Exhibition Application PeriodMarch 18, 2024 ~ March 31, 2024
NotesThese exhibits can be accessed on VRChat via PCVR or desktop mode.
Submission will be done via web browser, by uploading your group/community's banner, poster images, etc.
The submitted images will be automatically displayed in allocated spaces in the venue world.
Video Exhibition
Exhibition feeFree
Available Spaces60 spaces
Submission MethodWeb Browser Submission
Exhibition Application PeriodMarch 18, 2024 ~ March 31, 2024
NotesThese exhibits can be accessed on VRChat via PCVR or desktop mode.
This exhibition displays videos such as music, visual creations, etc. uploaded through the web browser.
The submitted video will be automatically displayed in allocated spaces in the venue world.
Portal Exhibition
Exhibition feeFree
Available Spaces10 spaces
Submission MethodWeb Browser Submission
Exhibition Application PeriodMarch 18, 2024 ~ March 31, 2024
NotesThese exhibits can be accessed on VRChat via PCVR or desktop mode.
This exhibition displays a world portal and images showcasing a VRChat world submitted through the web browser.
The submitted materials will be automatically displayed in allocated spaces in the venue world.

Cross-Platform world exhibitions

Space Exhibition
Exhibition feeJPY 2,200 (tax included)
Available Spaces90 spaces
Submission MethodUnity Submission(VketTools), Web Submission (Vket Booth Maker)
Exhibition Application PeriodMarch 18, 2024 ~ March 31, 2024
NotesThese exhibits can be accessed on VRChat via Standalone-VR and Android Devices (a.k.a. Cross-Platform environments) added to PCVR or desktop mode.
You may choose to create your own exhibition booth on Unity, or use the Vket Booth Maker on the web browser.
Item Exhibition
Exhibition feeJPY 1,100 (tax included)
Available Spaces60 spaces
Submission MethodUnity Submission(VketTools)
Exhibition Application PeriodMarch 18, 2024 ~ March 31, 2024
NotesThese exhibits can be accessed on VRChat via Standalone-VR and Android Devices (a.k.a. Cross-Platform environments) added to PCVR or desktop mode.
This exhibition can display avatars, accessories, etc., by following the Tools instruction and selecting the prepared exhibition templates.
Group Exhibition
Exhibition feeFree
Available Spaces30 spaces
Submission MethodWeb Browser Submission
Exhibition Application PeriodMarch 18, 2024 ~ March 31, 2024
NotesThese exhibits can be accessed on VRChat via Standalone-VR and Android Devices (a.k.a. Cross-Platform environments) added to PCVR or desktop mode.
Submission will be done via web browser, by uploading your group/community's banner, poster images, etc.
The submitted images will be automatically displayed in allocated spaces in the venue world.
Video Exhibition
Exhibition feeFree
Available Spaces30 spaces
Submission MethodWeb Browser Submission
Exhibition Application PeriodMarch 18, 2024 ~ March 31, 2024
NotesThese exhibits can be accessed on VRChat via Standalone-VR and Android Devices (a.k.a. Cross-Platform environments) added to PCVR or desktop mode.
This exhibition displays videos such as music, visual creations, etc. uploaded through the web browser.
The submitted video will be automatically displayed in allocated spaces in the venue world.

Precaution

  • On Virtual Market 2024 Summer, multiple-choice applications are now available for each exhibition format.
  • The exhibition fee must be paid within 6 days after the announcement of the allocation lottery results.
  • The exhibition fee must be settled by credit card payment.
  • If the exhibition fee is not paid by the deadline, the allocated status will be cancelled.
  • The exhibition fee will be required only when your exhibition is confirmed.
  • No payment will be made if your exhibition space has not been allocated due to lottery results.
  • Please note that no refunds will be available in general on the occurrence of the event of cancellation of your exhibition after payment. We thank you for your understanding.

Schedule

Schedule

DateTimeEvent
March 31, 20242:59 pm UTC / 11:59 pm JST / 10:59 am EDTApplication deadline
April 10, 2024Announcement of 1st drawing results
April 24, 2024Announcement of 2nd drawing results
May 20, 2024Submission Period starts
June 23, 20242:59 pm UTC / 11:59 pm JST / 10:59 am EDTSubmission deadline
July 20, 2024Virtual Market 2024 Summer starts
August 4, 2024Virtual Market 2024 Summer ends
  • For the allocation lottery, even if you are not selected in the first wave of drawing on April 10, you may still be selected in the second wave of drawing on April 24.
  • The world will be updated periodically during the submission period, allowing you to preview your space anytime. It is recommended that you submit your space several times and visit the Preview World in order to check the baking conditions and other aspects.

What exhibitors can do in Virtual Market

  • Exhibit 3D models
  • Express yourself through your own space
  • Sell the works that you exhibit in the event
  • Exhibit the works, events, and culture of your group/community

Features of each world

The world design and the booth design will mutually enhance and improve each other.

The theme of Virtual Market 2024 Summer is "Boundless!".
Centering around the concept of "breaking the barriers and bounds we unknowingly made", we have put in place 15 worlds based on 7 different concepts for the PC venues.
Starting with the comeback of "Fallen Eden" from Virtual Market 2023 Winter, enter the "Groove Ground Graff City" filled with vivid arts and beats. Wander in the "Bewitched Forest Noctorl" where all is like a mystical dream, visit the "Komorisaki Village" where its twice-a-year festival "Komori-Matsuri" is taking place.
Take a glimpse in the fashion mall "Alter Vista", where you can explore the true you -as an avatar- can be found! See the "Imperial Scorchclad Gorivagg", an empire of magma and minerals where many fearless species work and craft. Revisit the "Kowloon Empire" from Virtual Market 2022 Summer, where the "Hachiban Ward" located deeper than "Ichiban Boulevard" has darker rumors...

As Cross-Platform compatible worlds, the magnificent "Hotel Gajou-en" from Virtual Market 2023 is back, added with the magical oasis "Aquedust Capital Avidaar" and a dystopia regrowing in"WorldEnd:Utopia - Regrowth", which in total sums up to 3 concepts and 6 venue worlds.

In addition, VketMall from Virtual Market 6 and Virtual Market 2023 Winter is here with new shops!
The casual fashion "VketMall: Open Closet" and cyber punk "VketMall: Philip's Sheep" will be open during the event, which these 2 concept worlds will be open to Cross-Platform users as well!

The differences in the rules are as follows. For details, please refer to the Submission Rules of each.

WorldRules

You may exhibit in up to one world each in PC and Quest venues.


Changes from Vket2023 Winter

  • Allowing multiple application among exhibition formats, which previously was only allowed a single application per venue world platform
  • Renamed Booth Exhibition to Space Exhibition
  • Renamed Community Exhibition to Group Exhibition, with new exhibition contents
  • Added the Video Exhibition as a new exhibition format
  • Added the Portal Exhibition as a new exhibition format
  • Renamed Quest Venues to Cross-Platform Venues, with new submission regulations
  • Added Web Submission using the Vket Booth Maker
  • Changed Unity editor version for submission (Unity 2019.4.31f1 --> Unity 2022.3.6f1)
  • Changed Shader specifications for Cross-Platform exhibitions

Lots of more changes on rules! Please see the Submission Rules / Udon Rules for further details.


PC Worlds

FallenEden_-_Alt

Fallen Eden - Alt

【 -Ain- / -Soph- 】
Item Booth : 40 spaces x 2 worlds | 1m x 1m x 2m
Large Booth : 20 spaces x 2 worlds | 10m x 10m x 10m

【 -Aur- 】
Huge Booth : 4 spaces x 1 world | 50m x 50m x 50m
Portal Booth : 10 spaces x 1 world | 3m x 1m x 3m

-Ain- / -Soph- / -Aur-

This world contains 4 types of exhibition format: space exhibitions (Large/Huge), item exhibitions, and portal exhibitions.
On variant -Ain- and -Soph-, "Large Booths" having wide-spaced lots with fewer limitations on Udon and capacity is exhibited with item booths. In the "-Aur-" variation, the new "Portal Booth " is introduced, added to the "Huge Booth" from the previous events having massive freedom and size for exhibition.This world is well-suited for any kind of exhibits.

  • For item booths, there will be a selectable unique exhibition template matching the world's art style.
  • For portal booths, there will be a unique exhibition template matching the world's art style.
  • The "AudioLink" feature setting an AudioSource synchronized with the world's BGM will be implemented. This can be used for dynamic exhibits receiving the AudioLink signals such as shaders!

Groove_Ground_GraffCity

Groove Ground GraffCity

Standard Booth : 38 spaces x 2 worlds | 4m x 4m x 5m
Item Booth : 12 spaces x 2 worlds | 1m x 1m x 2m
Video Booth : 10 spaces x 2 worlds | 2m x 1m x 2.5m

Electropiece / Funkbuster

This world contains 3 types of exhibitions: space exhibitions, item exhibitions, and video exhibitions.
This concept features an urban street filled with vivid arts and beats, suited for street-culture themed exhibitions.

  • For item booths, there will be a selectable unique exhibition template matching the world's art style.
  • For video booths, there will be an exhibition template with common design to all venues.
  • The "AudioLink" feature setting an AudioSource synchronized with the world's BGM will be implemented. This can be used for dynamic exhibits receiving the AudioLink signals such as shaders!

Bewitched_Forest_Noctorl

Bewitched Forest Noctorl

Standard Booth : 38 spaces x 2 worlds | 4m x 4m x 5m
Item Booth : 12 spaces x 2 worlds | 1m x 1m x 2m
Video Booth : 10 spaces x 2 worlds | 2m x 1m x 2.5m

DREAM / MIRAGE

This world contains 3 types of exhibitions: space exhibitions, item exhibitions, and video exhibitions.
The concept features a mystical forest rumored to be hidden by a witch's spell, suited for magic and fantasy themed exhibitions.

  • For item booths, there will be a selectable unique exhibition template matching the world's art style.
  • For video booths, there will be an exhibition template with common design to all venues.

Komorisaki Village

Komorisaki Village

Standard Booth : 38 spaces x 2 worlds | 4m x 4m x 5m
Item Booth : 12 spaces x 2 worlds | 1m x 1m x 2m
Group Booth : 10 spaces x 2 worlds | 2m x 1m x 2.5m

Komori-Matsuri Tale / Hikiko-Mori Tale

This world contains 3 types of exhibitions: space exhibitions, item exhibitions, and group exhibitions.
The concept features a horror story on a twice-a-year festival "Komori-Matsuri" relating to people disappearing, suited for mystery and Japanese style horror themed exhibitions.

  • For item booths, there will be a selectable unique exhibition template matching the world's art style.
  • For group booths, there will be an exhibition template with common design to all venues.
  • Areas with exhibitions placed will not have horror scenes implemented.
  • If your exhibition intends to contain explicit horror material, please give consideration for visitors who prefer not to see explicit horror.

The Alter Vista

The Alter Vista

Standard Booth : 38 spaces x 2 worlds | 4m x 4m x 5m
Item Booth : 12 spaces x 2 worlds | 1m x 1m x 2m
Group Booth : 10 spaces x 2 worlds | 5m x 1m x 3m

Crescent Calm / Peak Passion

This world contains 3 types of exhibitions: space exhibitions, item exhibitions, and group exhibitions.
The concept features a fashion mall where people can find their own fashion regardless of real-life appearance, suited for apparel and fashion exhibits.

  • For item booths, there will be a selectable unique exhibition template matching the world's art style.
  • For group booths, there will be an exhibition template with common design to all venues.
  • In this concept, visitors will see “dummy booths” on distant spaces for better rendering performance. The exhibitor booths will show up on the space when visitors get closer.

Imperial Scorchclad Gorivagg

Imperial Scorchclad Gorivagg

Standard Booth : 38 spaces x 2 worlds | 4m x 4m x 5m
Item Booth : 12 spaces x 2 worlds | 1m x 1m x 2m
Group Booth : 10 spaces x 2 worlds | 5m x 1m x 3m

Blazewall Visit / Palace Training

This world contains 3 types of exhibitions: space exhibitions, item exhibitions, and group exhibitions.
The concept features an empire of magma and minerals where many fearless species work and craft, suited for metallic and fantasy themed spaces.

  • For item booths, there will be a selectable unique exhibition template matching the world's art style.
  • For group booths, there will be an exhibition template with common design to all venues.

Kowloon Empire Hachiban Ward

Standard Booth : 38 spaces x 2 worlds | 4m x 4m x 5m
Item Booth : 12 spaces x 2 worlds | 1m x 1m x 2m
Video Booth : 10 spaces x 2 worlds | 2m x 1m x 2.5m

Phantom Ops / Code Silent

This world contains 3 types of exhibitions: space exhibitions, item exhibitions, and video exhibitions.
The concept features a sleuth mission to the Hachiban Ward to find out the truth in a dark rumor, suited for underground / cyberpunk-esque themed exhibitions.

  • For item booths, there will be a selectable unique exhibition template matching the world's art style.
  • For video booths, there will be an exhibition template with common design to all venues.

Cross-Platform worlds

The Cross-Platform worlds are able to be accessed on standalone VR headsets and Android devices supported by VRChat. While build size limitation is stricter than PC worlds , the Udon and render-related restrictions are the same as standard specifications.


Aquedust Capital Avidaar

Aquedust Capital Avidaar

Standard Booth : 15 spaces x 2 worlds | 4m x 4m x 5m
Group Booth : 5 spaces x 2 worlds | 5m x 1m x 3m
Video Booth : 5 spaces x 2 worlds | 2m x 1m x 2.5m

Open Sesame / Abrakadabra

This world contains 3 types of exhibitions: space exhibitions, group exhibitions, and video exhibitions.
The concept features a magical kingdom located on top of an oasis of a vast desert, suited for oriental themed and magical exhibitions.

  • For group booths, there will be an exhibition template with common design to all venues.
  • For video booths, there will be an exhibition template with common design to all venues.

Hotel Gajou-en

Hotel Gajou-en

Standard Booth : 15 spaces x 2 worlds | 4m x 4m x 5m
Group Booth : 5 spaces x 2 worlds | 5m x 1m x 3m
Video Booth : 5 spaces x 2 worlds | 2m x 1m x 2.5m

Epitome / Supreme

This world contains 3 types of exhibitions: space exhibitions, group exhibitions, and video exhibitions.
The concept features a prestigious hotel formed by a compilation of the world’s best, suited for gorgeous, high-class ritzy themed exhibitions.

  • For group booths, there will be an exhibition template with common design to all venues.
  • For video booths, there will be an exhibition template with common design to all venues.
  • In this concept, visitors will see “dummy booths” on distant spaces for rendering optimization. The exhibitor booths will show up on the space when visitors get closer.

WorldEnd:Utopia - Regrowth

WorldEnd:Utopia - Regrowth

Standard Booth : 15 spaces x 2 worlds | 4m x 4m x 5m
Group Booth : 5 spaces x 2 worlds | 5m x 1m x 3m
Video Booth : 5 spaces x 2 worlds | 2m x 1m x 2.5m

Waterfront / Highland

This world contains 3 types of exhibitions: space exhibitions, group exhibitions, and video exhibitions.
This concept features a story of a dystopia retaining its peace and regrowth, suited for post-apocalyptic plant / machinery themed exhibitions.

  • For group booths, there will be an exhibition template with common design to all venues.
  • For video booths, there will be an exhibition template with common design to all venues.
  • In this concept, visitors will see “dummy booths” on distant spaces for rendering optimization. The exhibitor booths will show up on the space when visitors get closer.

VketMall: Open Closet

VketMall: Open Closet

Item Booth : 30 spaces x 1 world | 1m x 1m x 2m

This world contains the item exhibitions.
This venue is the shopping mall debuted in Vket6. Open Closet features a casual apparel store, suited for displaying avatar fashion and accessories.

For item booths, there will be a unique exhibition template matching the world's art style.


VketMall: Philip's Sheep

VketMall: Philip's Sheep

Item Booth : 30 spaces x 1 world | 1m x 1m x 2m

This world contains the item exhibitions.
This venue is the shopping mall debuted in Vket6. Philip's Sheep features a cyber-punk select shop owned by an android, suited for displaying sci-fi / futuristic themed exhibits.

For item booths, there will be a unique exhibition template matching the world's art style.


Precautions for Exhibitions

Virtual Market sees visitors from all over the world. We recommend multi-lingual support for your booth and catalog texts. You can set Japanese and English switch by using VketLanguageSwitcher Prefab. You can ask for translation help on the Virtual Market Discord.

*To join the Virtual Market Discord for translation help, login to the Mypage through this website's top page, and select the "Discord" page in the Mypage's menu. Select "Join" in the said page to join the Virtual Market / Global Team Discord!

Follow VRChat rules

Please abide by the Terms of Service, Community Guidelines, Creator Guidelines, and other regulations of VRChat. All Virtual Market Exhibits are public contents. For example, the avatars set on the pedestals should not contain animations to become naked.

NFT prohibited

In particular, VRChat has specifically announced that they "do not permit promotion, advertising, integration, or solicitation of unauthorized products or services like NFT or blockchain technology in VRChat". As such, exhibits pertaining to this cannot be exhibited.

  • Data submission requires a Windows PC. You may not use Mac for submission.
  • Multiple exhibits are prohibited. Do not exhibit the same person’s contents under the name of multiple groups, even if the group representatives are different. Exhibiting the same content in multiple exhibitors is not allowed. As an exception, in the case of Quest world and, you may exhibit the same contents as that in the PC world.
  • If the number of applications exceeds the maximum number of spaces in each world, a drawing will be held.
  • Please refer to the Submission Rules for the material count and file size limitations.
  • The exhibition worlds are going to be published again after the end of the event period. It is recommended that the blueprint ID of the avatar pedestals should be set to be the trial version.

Terminology

ExhibitorCreators applying for booths to Virtual Market.
Circle (Exhibitor Group)A group of creators working as an exhibitor.
WorldVirtual space where the exhibition is held.
Concept WorldA world produced with specific concepts and keywords to attractively showcase the exhibits of the circles.
SpaceArea allocated for the exhibitor
BoothThe exhibits placed inside the allocated space.
ItemThe exhibits placed inside the allocated space.
Exhibitor representativeA representative for the exhibitor group. The exhibitor who submits the data for the group.
Exhibitor memberThe members who belong to the exhibitor group.